“This is what can happen when a world-class developer goes all-in on the new frontier of technology” (IGN) I think that’s about what everyone hoped for? Sounds immense. VR did not really appeal to me but this sounds like the game to take it to the next level. Played for an hour. It is. This is the first2020 The Year I Turned Thirteen And Was Quarantined Shirt, shadows, proper texture depth (normal? parallax mapping?) and high levels of geometry. And it runs well. I have a but I was not expecting to just turn everything up to the highest and just enjoy the game as-is. Definite kudos on this game. I came in with subdued expectations and now I’m excited to get back into this evening once I’m done work.
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Oh, it seems so far that the zombie guys don’t react much to getting shot. They don’t really flinch all that much. And they are ultra slow. It really keeps the pace of combat really slow even compared to . You also reach over your shoulder to grab magazines to reload. That differs from just about2020 The Year I Turned Thirteen And Was Quarantined Shirt. I’ve ever played where you instead reload from pockets. I wonder if they were going for realism? People that get shot don’t get knocked back or generally flinch if they’re all amped up on adrenaline… Or if they’re basically zombies. Not saying it’s the right way to give player feedback that they’re doing damage, but it’s “realistic”.
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Can concur. I had a sheer moment of panic when a head crab was launching at me and leaned far enough where it missed me, snapped around and shot it before it hit the ground. Wonder what percent of gamers can actually play this. Sort of unprecedented for a2020 The Year I Turned Thirteen And Was Quarantined Shirt. Fairly high investment needed. Could easily be the best VR game to date, but will it be a ‘system seller’ to meaningfully drive VR headsets? Honestly don’t know, one hand, it’s what the VR industry needs to succeed, on the other, anecdotally, I’m personally not rushing out for.. something doesn’t quite feel the same as console exclusives for more accessible platforms. I still have no idea if VR gaming is a real future or not.